Hi, all! We've all had a while to recover and think about the exchange—and also crunch some numbers—and now we're coming to you with statistics about the exchange as well as a call for opinions and thoughts on how it went and how we might use what we've learned in further challenges! "We" here meaning both "the WDLF3 mods" and also, maybe, you! The non-mods!
(Also, someone who doesn't know anything about WDLF might wander past this post, so here's a link to the collection, not that that will really tell you much about what nonsense we got up to.)
Statistics
On the statistics end of things, here's a Google sheet with all the stats scraped from the collection a few days ago — we regret to inform you that we missed a total wordcount ending in "666" by three words, and thus no final certificate will be awarded. But still, we wrote 405,663 words! Go us!
Here's a screenshot of the spreadsheet showing some of our word count totals:
Also, we made more than just fic!
On the audio front, we also made:
- Three fanmixes. Specifically, kimaracretak made them:
On the visual front, we made ten works with art!
There's loads more data on the sheet, although it's all from Wednesday (4/29/2020) and is thus a little bit more out of date. If you want to sort or edit the sheet, you'll have to make a copy.
Discussion/Brainstorming
And now the discussion part! We've gotten interest from a good number of people about running this event or one like it (with auctions, you know!) in some form or another in the future and we've even brainstormed a little on Discord, but overall that's a really hard format to have an orderly conversation about all the possibilities, so we're hoping Dreamwidth will help us sort some things out about how you felt the event could be improved.
Here are some discussion questions to get you started:
- What would an improved version of this event look like to you? What parts are most important and what parts could you do without?
- What did you like? What part of this experience are you most interested in seeing recreated?
- Do you have any cool event ideas related to this nonsense that you're kicking around?
- What limits would you have imposed on yourself/the exchange if you had to do it again? Think word count, assignment number, time for auctions, etc.
- Did you have fun???
Anonymous comments are on and you don't have to sign anything you say, but please be constructive. We'll never run this event in this format again and the event is already over, so just telling us it sucked is useless barring the invention of time travel. Similarly, if your only feedback is that you'd never be interested in anything like this ever again because it's not for you and you know it, you're probably wasting our time and yours! In other words, this is a post for improving future versions of this event, not a post for airing of grievances.
Please feel free to answer all or just one of the questions above, and please feel free also to pose your own questions!
no subject
I think that if limits were implemented, it might be more useful to have sort of rolling limits? Like you can only claim X words to start (or maybe have full ownership of 2 assignments? Not sure how we'd handle people who only promise 100 words as part of a group bid if we're limiting assignments, though), which are freed up as you post assignments. A lot of the pinch hitters ended up being people who took on a lot overall, but finished sooner and had extra time on their hands, for example. For keeping track, maybe use roles (3k winner, 4k winner, etc. to mirror the x time winner role)? Though that requires mods to be paying attention and a lot of extra active mod work, which doesn't seem ideal, either.
Looking at the Author's Doom spreadsheet and who was done a week out from the start, it seems like lower commitments doesn't necessarily correlate with being finished sooner, so I'm not even sure whether hard limits will actually help with this or not. Though it's also kind of hard to tell when people actually finished if they picked up pinch hits right away (see, my line is not blue starting from the 19th, even though that's when I finished my first set of assignments).
Anyway, this is a rambling way of saying I'm not sure if it'll fix the problem, but it might be worth trying?
no subject
I feel like this would also help with fairness/even spread if it was rolling -- everyone could get a chance in first rounds rather than have someone who can commit 30k or whatever snap a bunch of stuff up. But then people who had stuff finished could pick up more if they are so inclined?
A pure cap to number of assignments at a time would also work.
Any option here is definitely more work for the mods, though!